13
Dec
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A ballerina figurine I worked on recently.
28
Nov
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A new update, tried to match his face a bit better, and am starting to layout his final hair.
26
Nov
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Was inspired rescently by some other great charicatures to do my own series. This is my first a WIP as I’m still trying to match the likeness better, and nail down the hair(which may be a good chance to test out some maya hair).
20
Nov
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WIP Garden City test frames.
20
Nov
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WIP of an older version of Henry for Garden City in Zbrush.
21
Oct
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Sally the other character from the short I’m working on.
21
Oct
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Some lighting tests done for previs for our Matte Painter. Also nice to test out the robustness of the SSS shader.
21
Oct
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Henry the main character of the short I’m working on. The usual suspects in terms of production: Maya, Zbrush, Photoshop, and rendered in Mental Ray.
21
Oct
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Dropship I modeled and textured in Maya and Photoshop for Mass Market used in an U.S. Airforce spot.
21
Oct
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Entry I did for the Pixologic Zbrush super hero contest. The Pigeon Lady fights crime with her flock of hungry angry pigeons. Originally done completely in Zbrush I’ve rendered her here in Mental Ray out of Maya.